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Rare · Unlock level 13
Bomber Piece
One pawn can become the single Bomber carrier.
Starting on completed player move 6, Bomber Piece keeps retrying until exactly one eligible pawn on the affected side receives a public bomb. A normal capture death triggers one 3x3 Bomber explosion centered on the carrier's actual final square, and the explosion itself uses no-chain semantics and cannot trigger secondary mutator consequences. The countdown starts at 10 completed player moves, AI moves do not decrement it, and the blast is always a board-bounded 3x3 area centered on the carrier's actual final square.
Strategy notes
Turn the constraint
into a lever.
Plan around it
- Track the carrier, the retry window, and the countdown together.
- Use the 3x3 blast to pressure both kings without assuming a larger board effect.
Keep in mind
- The first selection attempt happens on completed player move 6.
- If no pawn is eligible yet, the mutator retries on the next completed player move.